📝 Notes
Dark Matter and Trojan Horses: A Strategic Design Vocabulary by Dan Hill
📝 Notes
Creative Quest by Questlove
📝 Notes
The Dance of the Possible: The Mostly Honest and Completely Irreverent Guide to Creativity by Scott Berkun
Bandwidth by Elliot Peper
Reinvention In Middle America — Innovation From the Interior by Sparks & Honey
Pandemic (The Extinction Files Book 1) by A.G. Riddle
Hacking Independence: 40 Freelance Growth Hacking Tips to Try Right Now by And Co.
📝 Notes
Misbehaving: The Making of Behavioral Economics by Richard H. Thaler
They Call Me Supermensch by Shep Gordon
The Handmaid's Tale by Margaret Atwood
Empower: How to Co-Create the Future by David Passiak
How to use graphic design to sell things, explain things, make things, look better, make people laugh, make people cry, and (every once in a while) change the world by Michael Bierut
Influence, The Psychology of Persuasion by Robert B. Cialdini, Ph.D.
Sapiens, A Brief History of Humankind by Yuval Noah Harari
Branding in five and a half steps by Michael Johnson
Dark Intelligence (Transformations) by Neal Asher
Hatching Twitter: A True Story of Money, Power, Friendship, and Betrayal by Nick Bilton
📝 Notes
How to Fail at Almost Everything and Still Win Big. Kind of the Story of My Life by Scott Adams
High Output Management by Andrew S. Grove
📝 Notes
Never Split the Difference. Negotiating As If Your Life Depended On It by Chris Voss, Tahl Raz
The Obstacle is the Way: The Timeless Art of Turning Trials into Triumph by Ryan Holiday
Draplin Design Co.: Pretty Much Everything by Aaron James Draplin
Pricing Design by Daniel Mall
Slaughterhouse Five by Kurt Vonnegut